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Qoole for Quake
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TABLE_MP.QLE
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Text File
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1997-09-04
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5KB
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114 lines
// QOOLE
// Brushes: 5
// Entities: 1
// Objects: 7
{ // Brush 0
( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( -216.069443 434.121582 0.0 ) wizwood1_5 0 0 0 1.00 1.00
( 32.0 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 280.069458 434.121582 0.0 ) wizwood1_5 0 0 0 1.00 1.00
( 0.0 -27.999998 0.0 ) ( 0.0 -27.999998 500.0 ) ( 500.0 -27.999954 0.0 ) wizwood1_5 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -280.069458 434.121582 0.0 ) ( -32.0 0.0 500.0 ) wizwood1_5 0 0 0 1.00 1.00
( -31.999998 0.0 0.0 ) ( 216.069443 434.121582 0.0 ) ( -31.999996 0.0 500.0 ) wizwood1_5 0 0 0 1.00 1.00
( 0.0 28.0 0.0 ) ( 500.0 28.0 0.0 ) ( 0.0 28.0 500.0 ) wizwood1_5 0 0 0 1.00 1.00
( 0.0 0.0 64.0 ) ( 0.0 500.0 64.0 ) ( 500.0 0.0 64.000023 ) wizwood1_5 0 0 0 1.00 1.00
( 0.0 0.0 -64.0 ) ( 500.0 0.0 -64.000023 ) ( 0.0 500.0 -64.0 ) wizwood1_5 0 0 0 1.00 1.00
} // Brush 0
{ // Brush 1
( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( -216.069443 434.121582 0.0 ) wizwood1_5 0 0 0 1.00 1.00
( 32.0 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 280.069458 434.121582 0.0 ) wizwood1_5 0 0 0 1.00 1.00
( 0.0 -27.999998 0.0 ) ( 0.0 -27.999998 500.0 ) ( 500.0 -27.999954 0.0 ) wizwood1_5 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -280.069458 434.121582 0.0 ) ( -32.0 0.0 500.0 ) wizwood1_5 0 0 0 1.00 1.00
( -31.999998 0.0 0.0 ) ( 216.069443 434.121582 0.0 ) ( -31.999996 0.0 500.0 ) wizwood1_5 0 0 0 1.00 1.00
( 0.0 28.0 0.0 ) ( 500.0 28.0 0.0 ) ( 0.0 28.0 500.0 ) wizwood1_5 0 0 0 1.00 1.00
( 0.0 0.0 64.0 ) ( 0.0 500.0 64.0 ) ( 500.0 0.0 64.000023 ) wizwood1_5 0 0 0 1.00 1.00
( 0.0 0.0 -64.0 ) ( 500.0 0.0 -64.000023 ) ( 0.0 500.0 -64.0 ) wizwood1_5 0 0 0 1.00 1.00
} // Brush 1
{ // Brush 2
( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( -216.069443 434.121582 0.0 ) wizwood1_5 0 0 0 1.00 1.00
( 32.0 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 280.069458 434.121582 0.0 ) wizwood1_5 0 0 0 1.00 1.00
( 0.0 -27.999998 0.0 ) ( 0.0 -27.999998 500.0 ) ( 500.0 -27.999954 0.0 ) wizwood1_5 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -280.069458 434.121582 0.0 ) ( -32.0 0.0 500.0 ) wizwood1_5 0 0 0 1.00 1.00
( -31.999998 0.0 0.0 ) ( 216.069443 434.121582 0.0 ) ( -31.999996 0.0 500.0 ) wizwood1_5 0 0 0 1.00 1.00
( 0.0 28.0 0.0 ) ( 500.0 28.0 0.0 ) ( 0.0 28.0 500.0 ) wizwood1_5 0 0 0 1.00 1.00
( 0.0 0.0 64.0 ) ( 0.0 500.0 64.0 ) ( 500.0 0.0 64.000023 ) wizwood1_5 0 0 0 1.00 1.00
( 0.0 0.0 -64.0 ) ( 500.0 0.0 -64.000023 ) ( 0.0 500.0 -64.0 ) wizwood1_5 0 0 0 1.00 1.00
} // Brush 2
{ // Brush 3
( 32.0 0.0 0.0 ) ( 32.0 0.0 500.0 ) ( -216.069443 434.121582 0.0 ) wizwood1_5 0 0 0 1.00 1.00
( 32.0 0.0 0.0 ) ( 31.999998 0.0 500.0 ) ( 280.069458 434.121582 0.0 ) wizwood1_5 0 0 0 1.00 1.00
( 0.0 -27.999998 0.0 ) ( 0.0 -27.999998 500.0 ) ( 500.0 -27.999954 0.0 ) wizwood1_5 0 0 0 1.00 1.00
( -32.0 0.0 0.0 ) ( -280.069458 434.121582 0.0 ) ( -32.0 0.0 500.0 ) wizwood1_5 0 0 0 1.00 1.00
( -31.999998 0.0 0.0 ) ( 216.069443 434.121582 0.0 ) ( -31.999996 0.0 500.0 ) wizwood1_5 0 0 0 1.00 1.00
( 0.0 28.0 0.0 ) ( 500.0 28.0 0.0 ) ( 0.0 28.0 500.0 ) wizwood1_5 0 0 0 1.00 1.00
( 0.0 0.0 64.0 ) ( 0.0 500.0 64.0 ) ( 500.0 0.0 64.000023 ) wizwood1_5 0 0 0 1.00 1.00
( 0.0 0.0 -64.0 ) ( 500.0 0.0 -64.000023 ) ( 0.0 500.0 -64.0 ) wizwood1_5 0 0 0 1.00 1.00
} // Brush 3
{ // Brush 4
( 0.0 0.0 15.999993 ) ( 0.0 500.0 15.999993 ) ( 500.0 0.0 16.000015 ) wizwood1_5 0 0 0 1.00 1.00
( 160.0 0.0 0.0 ) ( 160.0 0.0 500.0 ) ( 160.000031 500.0 0.0 ) wizwood1_5 0 0 0 1.00 1.00
( 0.0 -160.000015 0.0 ) ( 0.0 -160.000015 500.0 ) ( 500.0 -159.999969 0.0 ) wizwood1_5 0 0 0 1.00 1.00
( -160.0 0.0 0.0 ) ( -160.000031 500.0 0.0 ) ( -160.0 0.0 500.0 ) wizwood1_5 0 0 0 1.00 1.00
( 0.0 160.0 0.0 ) ( 500.0 160.0 0.0 ) ( 0.0 160.0 500.0 ) wizwood1_5 0 0 0 1.00 1.00
( 0.0 0.0 -16.000008 ) ( 500.0 0.0 -16.000031 ) ( 0.0 500.0 -16.000008 ) wizwood1_5 0 0 0 1.00 1.00
} // Brush 4
{ // Entity 0
"classname" "worldspawn"
"wad" "qoole.wad"
} // Entity 0
{ // Object 0 :
Position: (0.0, 0.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 1
Entity: 0
} // Object 0
{ // Object 1 :
Position: (0.0, 0.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 2, 3, 4, 5, 6
} // Object 1
{ // Object 2 : Rect Prism (6 sided)
Position: (28.0, 98.0, -4.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (0.125, 0.142857, 0.21875)
Brush: 0
} // Object 2
{ // Object 3 : Rect Prism (6 sided)
Position: (28.0, -102.0, -4.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (0.125, 0.142853, 0.21875)
Brush: 1
} // Object 3
{ // Object 4 : Rect Prism (6 sided)
Position: (-28.0, -102.0, -4.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (0.125, 0.142853, 0.21875)
Brush: 2
} // Object 4
{ // Object 5 : Rect Prism (6 sided)
Position: (-28.0, 98.0, -4.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (0.125, 0.142857, 0.21875)
Brush: 3
} // Object 5
{ // Object 6 : Plate
Position: (0.0, 0.0, 14.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (0.224998, 0.6875, 0.25)
Brush: 4
} // Object 6